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Total Hits: 12047
Total Votes: 144 votes
Submitted on: 2008-04-24 02:43:31
Submitted By: Devesh Khanna
Description:There has been discussion again on Maya highend3d mailing list about the UV distortion caused by polygon smoothing in Maya. I have been working on this problem and devising solutions for a recent production, and as it's hard to explain verbally in a reasonably short email I thought it would be best to sum it up in some tutorial. More detail...