Tea cup modeling and rendering Part three
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Category - Maya/Textures
Submitted By - Devesh Khanna
Submitted on - 2008-04-24 02:35:03
In this part we will finish this project. We will make all shaders and set render settings in mental ray. So lets start. First we will setup render settings so that we have good starting base for our scene. We will use HDRI image for environment and lightning of this scene.
Go to render settings for mental ray. Change renderer to mental ray, and resolution to 400x300 so it’s smaller and we don’t lose too much time on renders as shown below. More detail...