Swift 3D Advanced Modeler GuidePart 4: Materials

Tutorials Shared by the Internet Community

Advertisements

  Top Tutorials     New Tutorials     Submit     Login     Register  

Tutorial Detail

Swift 3D Advanced Modeler GuidePart 4: Materials

Learn to work with materials and texture maps in the Swift 3D Advanced Modeler.
http://www.genericwebaddress.com/articles-swift-3d/advanced-modeler-materials-and-textures...
  • Total Hits: 16096

  • Average Rating :
    URL RatingURL RatingURL RatingURL RatingURL Rating

  •  

  • Total Votes: 139 votes

  • Category: Flash/3D Effects

  • Submitted on: 2008-03-31 00:16:15

  • Submitted By: Devesh Khanna

  • Set as Favorite

Description:

If you’re already familiar with Swift 3D, then you know that you can apply materials to objects in the Scene Editor. When applying materials to objects in the Scene Editor, however, there are two limitations:

1. The material application is drag, drop, and done. You cannot scale or re-align bitmap textures in the Scene Editor.

2. When you create an object in the Scene Editor, it is a single Surface Group, and as such you can only apply one uniform material to the object.    More detail...

Rating Detail

 Stars  Percentage  Total Vote
 One star  Vote LeftVote MiddleVote Right 38.85%  54
 Two starsTwo star  Vote LeftVote MiddleVote Right 10.07%  14
 Three starsThree starsThree stars  Vote LeftVote MiddleVote Right 11.51%  16
 Four starsFour starsFour starsFour stars  Vote LeftVote MiddleVote Right 10.79%  15
 Five starsFive starsFive starsFive starsFive stars  Vote LeftVote MiddleVote Right 28.78%  40

Caste Your Vote

 Rating  Selection  Guidelines
 Poor:     Very disappointing, useless.
 Fair:     Below average, disappointing but not useless.
 Good:     About average in its class.
 Very Good:     Above average for its category.
 Excellent:     One of the best Tutorials in its category.






Advertisements