RakNet and Cinema4D Part 1: Connecting 2 players

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RakNet and Cinema4D Part 1: Connecting 2 players

Using RakNet to connect copies of Cinema4D together to make an internal game.
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  • Category: Cinema 4D/Plug-ins

  • Submitted on: 2009-10-27 01:48:58

  • Submitted By: kbar

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This tutorial will demonstrate how to connect 2 or more copies of Cinema4D together and let each copy of Cinema4D have its own "player" cube object that they can move around in the scene. All other copies of Cinema4D that are also connected will also see the cube moving around the screen. This could be thought of as a very simple Multiplayer room where the each Cinema4D user has a cube as their "avatar" that they can move around the world.

This tutorial will use Visual Studio 2008 C++ Express Edition, Cinema4D 11.5 and RakNet for the Game Networking Engine.    More detail...

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