Maya Transfer Maps Tools to Create Normal Maps
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Total Votes: 48 votes
Submitted on: 2008-04-24 02:42:37
Submitted By: Devesh Khanna
Description:"Transfer Maps" uses two meshes, one is a high polygon count model with high quality details and another is a low polygon model. The idea is to transfer surface details from high polygon count model to the lower one by generating a map called "Normal Map". The map is then applied to the lower polygon count model, when the low-poly model was rendered, the details will be shown in the final render. It is very useful in a real-time game engine where lower polygon count means better game performance. More detail...