Maya Transfer Maps Tools to Create Normal Maps

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Maya Transfer Maps Tools to Create Normal Maps

This tutorial served as an introduction on how to generate and apply Normal Maps in Maya 8.5 with Transfer Maps tools.
http://en.9jcg.com/comm_pages/blog_content-art-51.htm
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  • Total Votes: 144 votes

  • Category: Maya/Textures

  • Submitted on: 2008-04-24 02:42:37

  • Submitted By: Devesh Khanna

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Description:

"Transfer Maps" uses two meshes, one is a high polygon count model with high quality details and another is a low polygon model. The idea is to transfer surface details from high polygon count model to the lower one by generating a map called "Normal Map". The map is then applied to the lower polygon count model, when the low-poly model was rendered, the details will be shown in the final render. It is very useful in a real-time game engine where lower polygon count means better game performance.    More detail...

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