Maya Transfer Maps Tools to Create Normal Maps
Advertisements
| Top Tutorials | New Tutorials | Submit | Login | Register |
Tutorial Detail
Maya Transfer Maps Tools to Create Normal Maps
This tutorial served as an introduction on how to generate and apply Normal Maps in Maya 8.5 with Transfer Maps tools.http://en.9jcg.com/comm_pages/blog_content-art-51.htm
Total Hits: 4006
Total Votes: 48 votes
Category: Maya/Textures
Submitted on: 2008-04-24 02:42:37
Submitted By: Devesh Khanna
Description:
"Transfer Maps" uses two meshes, one is a high polygon count model with high quality details and another is a low polygon model. The idea is to transfer surface details from high polygon count model to the lower one by generating a map called "Normal Map". The map is then applied to the lower polygon count model, when the low-poly model was rendered, the details will be shown in the final render. It is very useful in a real-time game engine where lower polygon count means better game performance. More detail...Rating Detail
| Stars | Percentage | Total Vote |
|---|---|---|
![]() |
![]() ![]() 16.67% |
8 |
![]() ![]() |
![]() ![]() 16.67% |
8 |
![]() ![]() ![]() |
![]() ![]() 16.67% |
8 |
![]() ![]() ![]() ![]() |
![]() ![]() 16.67% |
8 |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() 16.67% |
8 |





16.67%

16.67%

16.67%

16.67%

16.67%