Displacement Power in Reyes Mode
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Total Votes: 144 votes
Submitted on: 2008-04-21 11:51:08
Submitted By: Devesh Khanna
Description:One of the things that the Renderman power lies behind is True Displacement. Using Displacement we can add geometric surface details, those ones that are difficult or impractical to build and work on in the 3D scene. Displacement shaders move vertices in render time based on parameters you can define in shader. More detail...