Breaking Subsurface Scattering into Render Layers

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Synopsis

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  • Domain - en.9jcg.com

  • Category - Maya/Textures

  • Submitted By - Devesh Khanna

  • Submitted on - 2008-04-24 02:39:06

Description

This tutorial is more about the process of breaking the subsurface into render layers and compositing them in post, rather than how to use the miss_fast_skin_maya subsurface shader. There are several rather excellent subsurface tutorials out there on the internet, a couple of them being here on CGTalk, though one in particular I've found to be very well written and quite verbose is Jared Martin's tutorial ...


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