3D Graphics Tutorial - The Zombie - Bones in CFX
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Total Votes: 48 votes
Submitted on: 2008-04-21 11:10:01
Submitted By: Devesh Khanna
Description:LOAD THE MODELI exported the zombie from milkshape as a MILKSHAPE ASCII.TXT file, ready to be imported into CFX. Then click Windows and choose Material editor, you should see a window popup
ASSIGNING THE SKIN1. click the Select tool and select the Zombie Mesh, 2. Click Open New Texture and find the zombie.jpg skin, and it'll show up in the Material editor window as shown, you can open several for multi texturing, anyway 3. Click the Assign Texture to assign mesh as shown, and your texture will show up on the model. More detail...