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There is a great chance that you would make a mistake while writing your programme. A mistake in a script is referred to as a bug.
The process of finding and fixing bugs is called debugging and is a normal part of the development process. This section covers tools and techniques that can help you with debugging tasks.
The most basic way to track down errors is by turning on error information in your browser. By default, Internet Explorer shows an error icon in the status bar when an error occurs on the page:
Double-clicking this icon takes you to a dialog box showing information about the specific error that occurred.
Because this icon is easy to overlook, Internet Explorer gives you the option to automatically show the Error dialog box whenever an error occurs.
To enable this option, select Tools --> Internet Options --> Advanced tab. and then finally check the Display a Notification About Every Script Error box option as shown below:
Unfortunately, since these browsers give no visual indication when an error occurs, you must keep the Console open and watch for errors as your script executes.
Error notifications that show up on Console or through Internet Explorer dialog boxes are the result of both syntax and runtime errors. These error notification include the line number at which the error occurred.
If you are using Firefox then you can click on the error available in the error console to go to the exact line in the script having error.
You can use the alert() or document.write() methods in your program to debug your code. for example, you might write something like :
var debugging = true; var whichImage = "widget"; if( debugging ) alert( "Calls swapImage() with argument: " + whichImage ); var swapStatus = swapImage( whichImage ); if( debugging ) alert( "Exits swapImage() with swapStatus=" + swapStatus );
By examining the content and order of the alert()s as they appear, you can examine the health of your program very easily.
A debugger is an application that places all aspects of script execution under the control of the programmer. Debuggers provide fine-grained control over the state of the script through an interface that allows you to examine and set values as well as control the flow of execution.
Once a script has been loaded into a debugger, it can be run one line at a time or instructed to halt at certain breakpoints. Once execution is halted, the programmer can examine the state of the script and its variables in order to determine if something is amiss. You can also watch variables for changes in their values.
There are few tips that you can use to reduce the number of errors in your scripts and that can make the debugging process a little easier.
Remember to use plenty of comments. Comments enable you to explain why you wrote the script the way you did and to explain particularly difficult sections of code.
Always use indentation to make your code easy to read. Indenting statements also makes it easier for you to match up beginning and ending tags, curly braces, and other HTML and script elements.
Write modular code. Whenever possible, group your statements into functions. Functions let you group related statements, and test and reuse portions of code with minimal effort.
Be consistent in the way you name variables and functions. Try using names that are long enough to be meaningful and that describe the contents of the variable or the purpose of the function.
Use consistent syntax when naming variables and functions. In other words, keep them all lowercase or all uppercase; if you prefer Camel-Back notation, use it consistently.
Test long scripts in a modular fashion. In other words, do not try to write the entire script before testing any portion of it. Write a piece and get it to work before adding the next portion of code.
Use descriptive variable and function names and avoid using single-character names.
Watch your quotation marks. Remember that quotation marks are used in pairs around strings and that both quotation marks must be of the same style (either single or double).
Watch your equal signs. You should not used a single = for comparison purpose.
Declare variables explicitly using the var keyword.
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