Transformation of Mobile Gaming Experience


With the new age smart phones replacing the basic mobiles, the palm-sized gadget has come a long way since its modest beginnings.  Now, your mini-gadget is a multi-tasker where it can make calls, send messages, make bill payments, browse social networking sites and even entertain yourself. Thanks to the new age mobile phone.

When did the Gaming Started?

Obviously you can trace mobile games back to the earliest basic mobile handsets, but mobile games didn’t really take off until Nokia launched “Snake”. Still the most famous mobile game, Snake first appeared in 1997 on the Nokia 6610.

Launch of the App Store

A major change occurred during the mid of 2008. A new platform which enabled customers to buy games, just as easily as they had bought MP3 songs through iTunes. It also enabled developers to sell their games directly to customers without having to deal with publishers and operators.

The opening of App store of iPhone has pushed mobile gaming to enter a completely new era. It is available for users to browse, download and install their favorite games directly, which could eliminate the need for computer connecting and high cost for operators.

Online Gaming

The software developers discovered the fun side of the technology by developing games that would get so addictive when once tried. It soon became their part of life. However, there was no interaction as it was one to one interaction between the user and the gadget.

Social networking has raised the importance of sharing and interacting and with the advent of High-Speed Telecommunication Networks, it is fun and easier for users, virtual friends to check out the available games and play online games. It is one of the biggest revolutions in Gaming industry.

“In the long term the market is entirely free-to-play.” – Kristian Segerstrale, EVP of Digital at Electronic Arts

As the usage if mobile apps and tablets have been growing in the last 5 years, as per research Mobile 3D game development has become a lucrative business.

Key Statistics 

As per research findings for 2015, the following are some of the major highlights of mobile gaming industry

  • 53% of smartphone owners play mobile games on daily basis
  • Smartphone users spend 14.7 hrs per month, playing mobile games
  • 93% people pay for gaming apps
  • 100 million mobile gamers in U.S. alone
  • 700 million downloaded Angry Birds app
  • Tiny tower generated $3 million from in-app purchase
  • Major revenue generation is via advertisements

Great Future Awaiting

As per the insights from The Global Mobile Game Confederation (GMGC) and leading market research firm Newzoo, mobile games is expected to account for one-third of the global games industry in 2015. Because mobile gaming is possible on two of the four commonly used consumer screens (Smartphone & Tablet), it could theoretically claim half of consumer spending in just a few years, leaving the other half for the remaining screens (PC and TV).

As smartphones are becoming more and more feature-rich, mainly due to their improved hardware capabilities, mobile gaming experience has literally moved to a new level.

Wonder what’s going to happen next?

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